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The Last Gas Station – Release One!

Phew, well I thought I’d never get there but… I’VE DONE IT!! I’ve actually made a fully playable and (hopefully) shiny release of my new episode The Last Gas Station, and it’s available NOW! Plus there’s a fantastic music pack (14 tracks) from the story for download, too. I’m calling this “release one” …but wait: what does ...

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The Smaller Details

My previous episode-venturing has involved navigation using “chapters” or “scenes” in the story that can be returned to once they’ve been read/experienced. This has been a really important thing: being able to go back and re-read story sections is like being able to turn back the pages of a book. But because The Last Gas ...

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Live edits and narrative corrections

One of the many things I’m finding really cool about developing this episode is the way in which I can “pause” the whole thing, make changes, and then “un-pause” it again and carry on. This is all down to me choosing to make the story in Unity, a really powerful (and free!) piece of software. Being able to ...